Animator

Animator
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An animator is an artist who creates multiple images called frames and key frames that form an illusion of movement called animation when rapidly displayed. Animators can work in a variety of fields including film, television, video games, and the internet.

Low-end Salary: 
$33,840/yr
Median Salary: 
$58,510/yr
High-end Salary: 
$99,830/yr
Education: 

Although formal training, such as a Bachelor or Master degree in Fine Arts isn't always required, it can help one who wants to work as an animator develop sought after skills. These programs often include course work in mathematics, art history, studio art, and computer techniques.

Math Required: 

College Algebra Trigonometry Geometry Calculus I and II Linear Algebra

When Math Is Used: 

An animator has to have knowledge of many applied math subjects. It allows the animator to find unknowns from a simple set of equations and to work out aspects of geometric figures when you are dealing with objects that move and change. An animator uses linear algebra to show the way that an object is rotated and shifted and made larger and smaller—all major actions in animation.

Potential Employers: 

There are only so many jobs at Disney and Pixar, and not every 3D animator wants to work on motion picture cartoons. Animators also find success in computer and console game development, television programming, broadband internet animation, broadcast and web advertising, education, research, and military and corporate training.

Facts: 

Generally, an animator will average about a hundred frames a week (that's 4 seconds of actual screen time).

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Salary figures from
the current US Bureau of Labor of Statistics website and represent the
90th percentile.

The most common question students ask math teachers at every level is “When will I use math?” WeUseMath.org is a non-profit website that helps to answer this question. This website describes the importance of mathematics and many rewarding career opportunities available to students who study mathematics.


 

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